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March 2026 Transparency Report

Apr 4, 2026 8 min read
March 2026 Transparency Report

A Note From Shay

We've made our first $! Which is always the hardest part, but I appreciate the trust everyone places in the business.

After the various experimenting we did, ultimately we found that lowering our prices to $2.19/GB was the best choice and as such we've seen results from that.

Combined with our RAM explainer video which took off, overall gave us great results! So we will continue to forge ahead with it.

Looking forward to the future!


The Numbers

Financial Overview

MetricThis MonthLast MonthChange
Revenue$561.34$0561%
Expenses$2,409.96$4,797.54N/A

Expense Breakdown

CategoryAmount% of TotalNotes
Infrastructure (servers, bandwidth)$1,186.0249.21%Setup fees are expensive now-a-days
Software & Tools$97.954.06%Primarily marketing tools and WHMCS
Marketing$51121.20%Video Production, VO & Paid Advertising
Support$49520.53%15 new KB articles made
Other$1204.97%Purchase of obsidianservers.co.uk domain

Infrastructure Stats

Shared Hosting Overview

MetricValue
Total Servers Hosted36
Total RAM Allocated224 GB
Total Storage Used (Inc Offsite Backup)2.3 TB
Average Node CPU Usage1.5%
Total Traffic (Month)6.14 TB

Node Health

NodeLocationServersRAM UsedCPU AvgStatus
GER-01GER16/3094/128 GB1.43%Healthy
GER-02GER2/3011/128 GB0.19%Healthy
NA-01NA13/13105/128 GB2.34%Healthy
NA-02NA1/3012/128 GB0.05%Healthy

We cap nodes at 30 servers. Always. You can verify this yourself on our public dashboards.

Total Allocatable RAM: 100GB per server out of 128GB.

Backup Systems

MetricValue
Total Backup Storage1.3 TB
Backups Completed346
Backup Failures0
Oldest Backup Available30 days

McPacks.Dev Stats

MetricValue
Total Packs Hosted580
Downloads5,432
Storage Used4.06 GB

Support Performance

MetricThis MonthTargetStatus
Tickets Opened18--
Tickets Resolved18--
Avg. First Response Time8 Minutes< 8 hrsMet
Currently Open5--

What People Asked About

A quick breakdown of the most common support topics this month:

  1. Technical Support (47.1%) - Migrations, connection issues, backups, panel access
  2. Partnership & Outreach (35.3%) - Creator deals, spam pitches
  3. Pre-sales & Billing (17.6%) - Pricing questions, payment failures

Uptime & Incidents

Monthly Uptime: 99.988% (Calculated each month on a rolling 90 day period)

Incident: GER-1 Offline

Date: 3rd March 2026

Duration: 43 Minutes

Impact: GER-1 Offline - All services hosted on GER-1 were inaccessible during this period. Service credits were issued to all affected customers.

What happened: After performing our normal maintenance routine, we restarted GER-1 to apply software updates. The server failed to boot back up properly, hanging on a systemd service dependency chain. The root cause was identified as Docker's unit file declaring a dependency on network-online.target, which waits for all network interfaces to be fully configured before resolving. This caused the boot process to stall, as Docker could not start until this condition was met, and Pterodactyl Wings was in turn blocked waiting on Docker.

What we did: Our team identified the hung boot process, engaged our providers to restore access to the server, and brought GER-1 back online within 28 minutes of identifying the issue. A full technical investigation was conducted post-recovery to identify the root cause. We applied a systemd drop-in override to Docker's service unit, replacing the strict network-online.target dependency with the lighter network.target, which resolves much earlier in the boot sequence and is sufficient for Docker's actual requirements.

What we're doing to prevent this: The Docker service dependency fix has been applied to GER-1 and will be rolled out across our fleet to prevent the same issue occurring on other nodes. We are also looking at implementing boot process monitoring and automated recovery mechanisms so that future hung boots can be detected and resolved faster, reducing customer impact.


Community

MetricThis MonthLast Month
Discord Members210182

Community Showcase

DevelopedZettabyte developed multi-threading for his modpack and stressed our servers - we easily handled 8k entities and TPS remained at 20.

campus engaging and asking lots of good questions in the community support channel.


What We Shipped

Completed This Month

  • Fixed a bug where database backups weren't backing up properly
  • Added VS Code Editor as the default file editor
  • Added votifier tester tool
  • Added one-click login from the billing panel to the game panel

Goals & Priorities

What We're Focusing On Next Month

  1. De-duplicated backups - We want to offer backups every 4 hours, to achieve this we need to implement de-duplicated backups
  2. Improved Performance Monitoring - We want to give you the tools to view historical server performance, such as TPS values, player counts, and other useful statistics
  3. Server Setup Wizard - To enable smoother onboarding

Business Insights

This is a new section where I share insights and thoughts on the business as a whole.

As we are now growing and making money, our primary goal is to keep the customers happy, and to scale the business up more.

This means more servers and infrastructure, and managing infrastructure can get a bit tricky, so we will need to automate parts of this, to do this we will probably use ansible, so we can deploy our new nodes in a consistent manner, and easily apply fixes and updates to our entire fleet.


Looking Ahead

We've had our first customers, and are now making revenue! We're delighted in the trust and support everyone places in us, and we want to continue to deliver amazing features for you guys. Our primary focus for April will be on growing more and behind the scenes management - aka support, infrastructure management, etc - so we can offer a consistent experience and easily manage everything.


This report was published on 4th April 2026. Questions? Feedback? Reach out to [email protected]

#transparency #monthly-report #company-updates
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